Release Notes for 2/17/2021

  • Anubis -- Reskinned the signs and information boards -- Fixed the wallbang through the trim on the mid building between double door and the CT house -- Added some grenade clips to prevent weird grenade bouncing on A heaven

  • Engage -- Fixed several visual issues -- Removed boost spots -- Updated Bot NAV (Thanks Ham)

  • Apollo -- Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord -- Fixed spawn boost exploit (thanks Marius) -- blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)

  • Frostbite -- Removed window glass from buildings to improve gameplay -- Fixed exploit in Town -- Fixed stuck spots -- Fixed certain visual errors -- Adjusted border clipping -- Fixed floating exploding barrel/turret spawns -- Adjusted prop fade distance in the bunker -- Added drone clips to buildings at Tourist and Radio

  • Pings no longer highlight players. This eliminates any instances of being able to reveal a hidden enemy.

  • Fixed a bug which caused the incorrect footstep sounds to be played on some surfaces.

  • Fixed short-handed bonus being given in Guardian mode.

  • Fixed visual shuffle in map vote at end of match.