Release Notes for 3/15/2021

[ MISC ] – Fixed “env_fade” entities for “only triggering player” configuration. – Added vscript function ScriptTraceLinePlayersIncluded.

[ MAPS ]

  • Guard -- Updated Guard to the most recent workshop -- Fixed boost spot on arches (Thanks @FilyandraXBL) -- Fixed nodraw behind CT Spawn (Thanks Mii Fanboy) -- Fixed various spots where players could get stuck on walls (Thanks @FilyandraXBL, Mii Fanboy, Kerluck, @goodchicken45)