[ MAPS ]
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Train
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Fixed various minor visual bugs and gaps in world
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Added dirt and wetness onto crates and tarps where appropriate
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Widened opening on A site between Hell and Tunnels
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Opened container door on back of the train near Ivy/Tunnels
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Added dumpster by Ivy
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Added barrels in A site cubby
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Pushed back T spawns a little
[ MISC ]
- Fixed a case where ragdolls could get created with extreme initial velocities
- Added markup for individual matches in Steam Game Recording timeline
- Fixed a regression where deploying weapons weren't allowing immediate inspecting
- Fixed fingers crossing into butterfly knife geometry during inspect animation
- Fixed weekly care package preview of weapon cases not having a close button
- When moving away from annotation nodes, required grenade is no longer removed